I'm creating a game, and to be honest whether its a BIG project, probably not but a decent sized project. The game is a beat em up, named Project Altar (tentative). So heres my sales pitch for you guys to join up with me
Project Altar is a beat em up, very much in the likes of Double Dragon, AVP (arcade), and Little Fighter 2 - which if u never played is a great game so look for it on google. Project Altar though has a real innovative and interesting twist, instead of playing as kung fu warriors or marines or something along those lines, you play as Altar Servers - yes thats right, Altar Servers. Each Altar Server has a different tool as a weapon. For example, James is the cross bearer - and carries a huge cross to whack enemies with, however he's slow and doesnt combo easy, while Margaret is a candle bearer and she uses her candle to create flames, shes not great at short distance or comboing but she has excellent range attack. This whole game takes a lot from Diablo, Dogma (great movie), Double Dragon, and a few other games and movies that either have to do with the Church (in some bad-ass non pornographic way lol jp ) or Beating the Shit out of something. So if your interested read on.
What Project Altar expects
Three Selectable Characters (with a fourth secret character)
Two player co-op
5 - 6 special moves - combos too
Atleast 6 levels (aiming for 10)
A few bosses
A great storyline - a lil bit of comedy, drama, and action
Snes style graphics - heres two sprites so far James (Cross-Bearer) and a Miser (demon)
http://www.geocities.com/peejrocks827/Altar.JPG
Fun gameplay
I have everything pretty much planned out, but im also very flexible so if you have your own two cents to throw into it - ill be glad to compromise.
Now the tough part - what Project Altar Needs
I could give a list of what i need, but its everything. I consider myself a decent spriter/animator - which can be seen from the picture, and i feel i have a good grasp on programming, level design, and writing music (im in a band so - music is my thang). However, i tell you what i do suck at - and thats doing everything at once. So any help is gladly accepted. And finally, theres one catch 22 - being in the merchant marines, i have to ship out this summer so that means in about a month, ill be gone for two months - all ill have is email. So its either this project gets done before then which i doubt, or people are really willing to work on this project while im out to sea. I still can get a good supervising thing going on through email so i wont be completely gone from the world, but i wont have any programs to fondle around with - not even paint (which sucks but still).
SO thats my sales pitch i hope i have some people really looking forward or really interested in either helping out or just giving some good feedback. Thanks alot guys
P.S. - either pm me, email me at Sniperizbak@aol.com, or im at Sniperizbak
i dont have MSN sorry
Its not enough,I need more
Not enough to satisify
I said I dont want it, I just need it.
To believe, to feel, to know I'm alive.
Knuckle deep beneath the borderlines.
This may hurt a little but its something you'll get used to.
Relax. Slip Away...
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
20th April, 2005 at 19:27:27 -
I'm interested. But one month isn't all that long to complete a game. How long will you be at sea for?
2 months exactly - but i still have email so whoever works with me, can keep working and keep me updated - i wanna get a good team to work on this project, cause i feel that it can be a really good game
plus im open for ideas
oh by the way - im thinking very Streets of Rage for this game
Its not enough,I need more
Not enough to satisify
I said I dont want it, I just need it.
To believe, to feel, to know I'm alive.
Knuckle deep beneath the borderlines.
This may hurt a little but its something you'll get used to.
Relax. Slip Away...
Too bad storywriter or SFX artist isn't an option
Maybe I can help anyway. Here is some kind of demon I drew quikly:
http://img143.echo.cx/img143/4871/enkulgrabb2ut.png
I have made a version with thumbs, but I haven't uploaded it yet.
Or maybe I can help you with music. I am not quite a professional musician like you, but I consider myself a pretty decent music artist. Here is a demo of something I made:
http://www.freewebs.com/joNick/moln.mid
I hope I can be helpful!
Thank you for your time, and please continue visit joNickArt Entertainment Website: http://www.jonickart.tk/
sfx artist would be great- and a musician too - because it can definitely help and if anything i could always go over it - i the demon you drew but it doesnt fit the style of the first few sprites i made. the story is still in the works but i have alot written down in a file - if u really wanna help me i can send u the file - i like ur song too - its pretty good
Its not enough,I need more
Not enough to satisify
I said I dont want it, I just need it.
To believe, to feel, to know I'm alive.
Knuckle deep beneath the borderlines.
This may hurt a little but its something you'll get used to.
Relax. Slip Away...
i see a "breath of fire" style rpg. I was played on supernintendo...
I can handle (save, bonus, level editor, particle effets, sfx(),inventory(just see my example url here : http://www.sbbgames.com/files/mtcoyunlari/down/line.zip -> right click to move ,left click to attack(only attacks when there is coser enemy)))
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I want work in a game like that, becouse i like that type of games. i played lots of them.
II ------>Add my codes to that game
Trust me i know this whole think.
I know it sounds ridiculous but if you add my codes will make your game more perfect.
i think workin on a game like that ..I mean i haven skilled enough. while coding that game will increase my rpg&frp skills... Yes i messed... Hehe!. :| phew
Ow at last --> i think you will need spells... EHEm. that means i can give a big help on that...
didnt you played bof
in that game you go fishing. this is a bonus game in that game...
and after that i made some spell exam...
www.geocities.com/abuproplus/spell.zip