Before MMF2 is out, would be nice to have an hot-spot
to the most ambitious klik games ever so far.
Parallel question is, wich have been the most complex ones, and wich ones have showed the max potentialities of click products as well.
Radix says:
It's regrettable that TDC is the arsehole of the click scene, but somewhere has to be.
Funny how the most ambitious are also the most drab. Machines of Destruction and Spirit Engine? coding wise they're brilliant. But I've never gone back to them.
Snerlin's racing game was good but yea, it didn't play that well either.
A mate of mine was making a Mode7 racer a while ago now. Looked very pro. I mean it was perfect, working homing missiles and everything. Didn't finish it. Biax... do it!
Can I say TE2? It's another one of Biax's unfinished games. Been in the making for years now and as far as scrolling shooters go and from what I've played - it's very good.
Titan Exodus 2 has my vote.
The most ambitious game ive every seen or played would have to be either Arunderan or Mina (rip)
My favs though have to be Arunderan, Lost valley and Wandering Fighter.
Arunderan would be the best though.
(or the stupidly large, over complex mmorpg ive doomed myself to make.)
Lost Valley by Mig. It's by fat the biggest klik game I've ever played. It has it flaws, but makes up for them with it's epicness and logetivity (which might be bad for some).
PS: I wrote this before reading Antworx's post so Lost Valley is the first game that came to my mind. Other than the game I'm working on.