I got depressed by the other project I was working on, so I decided to go back to working on my RPG again. ^^
So I made a couple backgrounds, the first a basic forest probably used more than once in the game, and the other the cake atop which you fight the Frosting Armor (second major boss in the game).
The battle system's mostly based on Super Mario RPG, but with a greater variety of and more complex action commands. For example, one type of action command that appears throughout the game, mostly in the major boss battles, starts some kind of mini-game in which the player gains full control of Ryou (the protagonist) so that he can move around, jump, and attack.
For the first boss, the battlefield starts collapsing into a pool of lava below and Ryou has to climb up the falling platforms so that he can attack. In the second boss, the enemy starts pressing a Reset button that restores his HP, and Ryou has to get past a conveyor belt flooding with candy so that he can knock the enemy off of the Reset button.
The game also has a total of 18 playable characters, with the party changing constantly throughout the game. With a few exceptions, most of the time once a character leaves you never get to use him again, so customization and the like are kept to a minimum (although it is present to a certain extent).
Another aspect I've added is a selection of special abilities exclusive to the main character based on the Star Points system from Paper Mario.
hm... well the entire idea for the cake was the cake fight in Mario RPG, plus I was thinking about the cake level from Mario Party when I was making this ^^
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DaVince This fool just HAD to have a custom rating