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\/\/olf

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22nd November, 2007 at 22:27:07 -

Hey, I was just wondering if Midi Notes can be translated to some other sound format. say for example, guitar sounds? It shouldve been done already if it hasnt been. I dont know if its possible or not but that would be great wouldnt it?

 
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Kirby Smith

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23rd November, 2007 at 03:32:33 -

Yes. Basically a midi file is just a series of triggers. That is to say that you can open up any midi file and attach any instrument to any note. Also, since it is merely sound triggers and not actual wave information, you can alter the speed without altering the pitch. Most decent music software (Acid, Reason, FL Studio, etc) will also let you output your midi song as an mp3 or ogg file once you're happy with the changes you've made. Exporting it in one of these formats is beneficial because it will sound the same on every computer, whereas midi playback varies by sound card and instrument library.

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23rd November, 2007 at 06:55:48 -

Oh hells yea. I'm trying to find the exact song but a friend of mine (Mr. Pineapple) made a guitar song using a midi keyboard. It sounds perfect too, complete with chord strummings. Will find.

 
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23rd November, 2007 at 08:47:19 -

Using soundfonts and VSTi's is really fun.

 
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23rd November, 2007 at 11:32:09 -

Lol, so how many people have made guitar hero-ish songs in MMF? I've made an overly crappy one, and would be quite interested in finding a GOOD one (Did I mention mine was shit?) now that I have the Guitar Shell for my WiiMote.

 
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24th November, 2007 at 01:21:53 -

so wt program do i use and how to do this?

 
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24th November, 2007 at 04:39:45 -

I am using synthfont.

 
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26th November, 2007 at 04:07:42 -

what i do is manually look at the notes in the midi and then reconstruct the same song in my tracker (module music). This is slow, but i find it fun. I've done this with about 4 or 5 tracks from the old DooM games. Probably not what you're looking for, but i think that if you just make some program convert it for you, you will just end up with a gloryfied midi file.

 
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26th November, 2007 at 04:48:58 -

I use QSynth and a good soundfont (Musica Theoria 2) on my Linux box, but I haven't tried outputting any MIDI I played to a digital file yet. I think QSynth or at least fluidsynth (the underlying engine) is available for Windows, too.

 
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\/\/olf

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12th December, 2007 at 01:46:08 -

hmm, yeah, i guess it just becomes a glorified midi file but it sounds way better doesnt it? and i cant look at every note and then record my own track. haha, id have to learn guitar first for that

 
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12th December, 2007 at 04:45:17 -

A lot of game songs actually use or used MIDI. From PSX and N64 classics to PS2 ones... You'll be alright if you use a good soundfont and tweak things a bit, really.

 
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12th December, 2007 at 07:33:41 -

If you can use a music format that supports multiple playback channels, you can easily create a Guitar Hero-esque game. You need to know which channel the "solo" part that the player will be playing is on and set it so that if the player doesn't hit a note right, the volume goes down to 0, and you can play a "wonk" sound or something. Once the player hits the right note, turn the volume on the channel back up to where it was until he hits a wrong note or misses a note again.

 
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10th May, 2008 at 02:55:14 -

I use FL Studio 7 and whatever VSTs I want. All you have to do is pick a vst, drag the midi into the program, and hit play. You'll have the same tune with a different instrument.

 
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10th May, 2008 at 04:41:45 -

I hacked Windows to use a 144 MB .dls file (Fluid) instead of its lame 3 MB one.
Midis sound awesome in all apps.
To convert them I use Winamp's Write Disk output plugin, but you have to properly configure the MIDI input plugin for it to work.
Anyway, this topic is bumped.

 
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