I just wanted to let everyone know that Knytt Stories was rated by the website GameSetWatch as the top freeware game of 2007. Respectively, this news also made it to the front page of the popular gaming blog Joystiq! Congratulations, Nifflas!
Knytt Stories was nothing special in my opinion. No puzzles, no challenge, no gameplay. It's scary to see so many people are entertained by a dot travelling from one end of the screen to the other. Strange, it actually beat out games with good gameplay.
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You present your opinion rather blunt.
I myself am amazed at what nifflas manages to create with his Knytt games.
You are absolutely right about the game lacking puzzles, but to say it lacks gameplay is absurd. It's a game that goes beyond casual gaming opposite most other home-brewes. The atmosphere is extraordinary! The freedom is, in lack of better description, art. It was amazing that nifflas managed to create the original Knytt, and to be able to make a sequel that exceeded it was even more amazing! There is something about those two games that make them the gems they are. They are indeed simple, but brilliant in their simplicity.
And if you are unable to experience them in their fullest, I feel sorry for your lacking that ability.
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DaVince This fool just HAD to have a custom rating
But I do get the feeling that these lists are based more on popularity than actually having played every single freeware game that year. Which is not easy to do but would make things more accurate.
I think Knytt Stories was big because of the level editor. If it was just a few Nifflas levels I'd have gotten bored much quicker than I did.
The fanbase is a bit crap though. I suggested some nice features for Nifflas before he released 1.1 or 1.2 or whatever. And the people on his forum set attitudes to defend! A bad bunch.
Shabbiness?
*Sound of piss*
The gfx in the Knytt games are far from shabby. That's really just a lame argument in my opinion. And Hayo, you should give the games a chance even though they have retro gfx.
Don't take me wrong though, I'm not dissing anyone or something, I just can't understand why you don't like it based on those arguments.
Btw, Knytt Stories does have enemies, loads of em'.
It has no grab factor imo. For those not interested, the screen shots don't do much for the game.
You can't really argue with the amount of people that do like the game, that alone tells you there is something that makes this game good. Even if it's not all the clear to those that haven't played it.
All you see in EVERY screenshot, shows the hight of the gameplay. Some strange looking woman thing, jumping... or standing around wondering where the hell the next piece is...
Originally Posted by AndyUK [Ectoprods] It has no grab factor imo. For those not interested, the screen shots don't do much for the game.
You can't really argue with the amount of people that do like the game, that alone tells you there is something that makes this game good. Even if it's not all the clear to those that haven't played it.
Right, totally. There's obviously something good about the Knytt games that I just don't get. I recognise that and have nothing against it, but it's certainly not the second coming like its fans make out. The fact that I don't get it and that there's really not much to it makes it kind of irritating to keep hearing about it in the same paragraph as things like Cave Story.
garrrrrrrrrrrrr, im really stuck for thoughts with knytt games. they have a certain atmosphere about them, very calm and relaxing, pleasant to walk around the world. but on the other hand, its just a huge world filled with almost nothing. i appreciate the game but i just dont feel there is any substance or "gameplay" if you will. i love the engine though, i think alot could be done with it! and i do respect Nifflas for finishing his games and making them technically sound.