id like some math in order to project a traditional x,y graph into a 2:1 isometric-like grid like below.
anybody know of some simple ways to do this. some math would be awesome
Edited by the Author.
Edited by the Author.
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
6th January, 2008 at 21:29:06 -
Actually, true isometric is some weird angle that comes close to (2 horizontal, 1 vertical), but isn't quite that.
Anyway, I'm not sure if image manipulation like that is even possible, you will probably need isometric versions of your graphics instead.
there has to be some way to project a standard coordinate system onto a system like an isometric one. ive been messing around with some stuff but none of it works right.
i will be using isometric pixel art i just need a mathematical way to place them onto an isometric like grid from say, an array. which is x, y.
yes mashedpotatoe. thats true isometric or axonometric. im not interested in that. i dont want to mess with the trig and matrice multiplication. i have some math that draws it now but it draws from the wrong side. im still working on it but i still may need some help.