The Daily Click ::. Forums ::. Non-Klik Coding Help ::. dmc.cox; pallete.cox - Old extensions with MMF2
 

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nim



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30th July, 2009 at 11:07:04 -

Hello!!!!

I just found a really old CD of my games. The problem is that I can't open most of them because I require dmc.cox (NOT dmc2), pallete.cox and kcres.cox. I've found these extensions (link below), put them in the extensions and data/runtime folders etc etc etc, but MMF2 still complains that the extension is missing. Any ideas? Thanks.

 
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30th July, 2009 at 11:13:32 -

they need to be .mfx not .cox im sure. also renaming them most likely wont work. you either need to find converted versions or open them in mmf1.5.

i may be wrong though. but i dont think i am.

 
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nim



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30th July, 2009 at 11:28:28 -

Yeah, everything I've tried hasn't worked. I probably do have to open them in MMF1.5 or TGF. Time to look for the CDs..

 
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31st July, 2009 at 11:44:24 -

Alas, that's one of my biggest beefs about MMF2. All of my current projects used MMF1.5-specific extensions.

The best we can hope for, I guess, is to contact MMF2 developers and ask them to convert 1.5 extensions so that they're compatible with 2.0. I know that I would love to see the DMC2 object and the DirectSound 2 object converted.

 

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3rd August, 2009 at 20:45:22 -

So you put your extensions in the folder. Multimedia fusion 2 -> Extensions -> mmf1?
This is what the readme in that folder says.

"Copy into this folder all the MMF1 extensions that are not converted for MMF2.

MMF2 will be able to load your MMF1 applications that use those extensions
so you can edit and replace the concerned events.

MMF2 won't be able to run your application until you have removed or
replaced all those events.

Note: if you need to load TGF1 or C&C applications that use extensions that
are not converted to MMF2, you have to copy into this folder the MMF1 version
of these extensions."

So by the looks of things the TGF version of the extensions are useless. You need the MMF1/1.5 versions.

 
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nim



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3rd August, 2009 at 22:57:37 -

Thanks a lot, Andy. I'll try that later. To be honest, I saw the MMF folder but didn't think it was used by MMF2 - I thought it had been created by an installer for an old extension or something.. that'll teach me to read the help files in future!

 
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nim



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17th May, 2011 at 16:48:15 -

Hello!

Sorry for the bump, but I just realised that I never got this working.

I have dmc2.cox, dmc2.gox and dmc2.mfx (renamed from .gox) in the Extensions folder and the mmf1 subfolder. Still doesn't work when I try to open it. Aaany ideas?

 
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17th May, 2011 at 19:36:24 -


Originally Posted by nim
Hello!

Sorry for the bump, but I just realised that I never got this working.

I have dmc2.cox, dmc2.gox and dmc2.mfx (renamed from .gox) in the Extensions folder and the mmf1 subfolder. Still doesn't work when I try to open it. Aaany ideas?

Take out the 2?

edit: maybe try clickteam's old extension list: http://www.clickteam.info/extensions

DMC (not 2): http://www.clickteam.info/extensions/extview.php?id=159

it doesn't seem to have the others actually.

Edited by an Administrator

 
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nim



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18th May, 2011 at 14:13:51 -

edit: never mind! Am I right in guessing that "MMF1" (the folder inside MMF's extensions folder) doesn't use MMF1.5 extensions?

edit: my original post, anyway:

Image

Edited by nim

 
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19th May, 2011 at 10:01:14 -

dmc.cox was one of the extentions I wish had been ported over. I believe the author didn't bother with it as ModFusion was released, and then the Onu object came out.

DMC will never be converted as its so outdated. I had this problem too, so I had to open up my files in MMF1.5, remove all events to the extention and the DMC object itself, then open it up in MMF2 and start the audio process from scratch.

Simply put, there is no possible way to open up DMC projects in MMF2

 
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nim



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19th May, 2011 at 10:06:21 -

Thanks. That answered the question. I wish my MMF1.5 CD wasn't 6000 miles away.

 
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19th May, 2011 at 13:06:21 -


Originally Posted by nim
Thanks. That answered the question. I wish my MMF1.5 CD wasn't 6000 miles away.



Son, you're dealing with some inefficient storage solutions.

 
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19th May, 2011 at 13:23:06 -

Can't you get someone to send it to you?

 
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20th May, 2011 at 22:10:46 -

Can't you send the source code to Circy and ask him to remove the DMC objects?

 
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24th May, 2011 at 22:44:42 -

Yeah, I'd be happy to do that for you Chris

 
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