Made pixels fall around and land on top on each other. Took me a while to understand.
Now I need to figure out what I can make with it. Blowing up houses might be way to real maybe do aliens or monsters to blow up instead.
Really nice effect! I wonder how big an object (or how many objects) it can handle, before performance starts to be affected?
And I know what you mean. I saw a game the other day called "Project Landsword". It's set in a desert city environment, with lots of densely packed tower blocks etc (VERY reminiscent of Gaza), and it emphasizes destructive weapons, huge explosions and fully destructible environments - so after a few minutes, everything has been destroyed, the buildings have all been levelled, and there are just fires and craters everywhere. It's technically extremely impressive, but at the same time, it's impossible not to be immediately reminded of events currently unfolding in the Middle East, and it did make me feel a little uncomfortable - but maybe I'm just getting old...