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Activ8games



Registered
  02/07/2003
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  463
22nd August, 2003 at 21:03:16 -

What is the best 3D graphics program to use if I only want to create inanimate sprites and not animations. 3DSM seems like it has more features than I need.

 
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Dogzer



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22nd August, 2003 at 21:08:15 -

buy 3dsmax 5

 
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Muz



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  14/02/2002
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VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
22nd August, 2003 at 21:18:57 -

Um, I would like to warn you that if you're making sprites, not animation, good old pixel-by-pixel is a hell lot faster, even for simple guys like you and me. Modeling a sprite in 3D is much harder than actually animating it. Well, not really hard but quite time-consuming.

But IMHO, 3DSM is probably one of the best if you go for quick, cute models. I heard 3DSM is one of the best for the box polygon shaping style or whatever you call it. With a few of the gals I drew in 3DSM, I don't need porn anymore .

ShadowCaster insists that Maya is the best, but I've never had the chance to test it. Besides, 3DSM and Maya are pretty expensive... sure you got the money for it?

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

Image

Kirby Smith

Resident Slacker

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  18/05/2003
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VIP Member360 OwnerWii OwnerThe Cake is a Lie
23rd August, 2003 at 01:17:09 -

I don't know about Maya, but 3D Studio Max has a really easy to use and flexable cell-shading option. For example, the beach scene linked to below is completely 3D, but rendered using 3DS Max's cell-shading procedures. It's not perfect, but it should give you an idea of what it can do. Keep in mind it's my first time using the technique and I'm sure there are many more features that I'm overlooking.

http://www.zyphon.com/rampantmjolnir/beach_lowres.JPG

Image Edited by the Author.

 
XBL Gamertag: Rampant Mjolnir

Muz



Registered
  14/02/2002
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VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
23rd August, 2003 at 01:33:02 -

I heard 3DSM was among the hardest among those with the price range. It is easy, but how long did it take to model and render? I could probably have drawn that scene in say... 20 minutes, but would've taken about twice longer with 3DSM. But if you were gonna take several other views of the same scene, I suppose 3DSM is the way to go.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

Image

Activ8games



Registered
  02/07/2003
Points
  463
23rd August, 2003 at 06:20:08 -

OK the only reason I need this is to create isometric sprites for my RTS. I figure that in the time it would take to draw 16 2D images, I can draw one 3D one and change the angle for every direction. Get it?

 
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Daniel[Crazy_Productions]

Possibly Insane

Registered
  29/12/2002
Points
  2505
23rd August, 2003 at 07:20:01 -

wy not just make it top down? cause that solves a lot of problems.

 
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Dogzer



Registered
  07/02/2011
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  1029
23rd August, 2003 at 13:13:14 -

no one found my comment funny? =/

 
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Kirby Smith

Resident Slacker

Registered
  18/05/2003
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VIP Member360 OwnerWii OwnerThe Cake is a Lie
23rd August, 2003 at 13:17:35 -

It was a joke? Anyway, I did buy 3D Studio Max 5 last summer -- for only $480, student edition. The scene took about 45 minutes to make, but I'm still a beginner in terms of skill. 3D Studio Max is really easy to learn, but an absolute bitch to master.

 
XBL Gamertag: Rampant Mjolnir

Activ8games



Registered
  02/07/2003
Points
  463
23rd August, 2003 at 15:52:30 -

I realize that if it were top down I'd only need to make 1 image and rotate it, but I really want to take my time on this game and get everything as good as it can be. No matter how long it takes, 3D could solve a lot of problems.

 
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NightShade



Registered
  15/05/2003
Points
  321
23rd August, 2003 at 16:06:37 -

Just get 3DSM from Kazaa.

 
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Dogzer



Registered
  07/02/2011
Points
  1029
23rd August, 2003 at 17:31:03 -

omg student edition, ur so lucky! I can say I'm more than a noob when it comes to 3d.. but I'm not good at all.. if u want to see "good" go check stuff at www.cgtalk.com now that place is full of pros.

 
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Kirby Smith

Resident Slacker

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VIP Member360 OwnerWii OwnerThe Cake is a Lie
23rd August, 2003 at 23:46:55 -

Yeah, those guys are amazing. They are where I would like to be in about 5 years. Getting the student edition is really easy. All you have to do is go through a place like www.studica.com and order the software. They send you a contract to sign saying you won't use it for commercial purposes and you send them a copy of your transcript/student ID card. The next thing you know, you have great software for pennies compared to what the pros pay.

 
XBL Gamertag: Rampant Mjolnir

Metal Maiden



Registered
  10/09/2002
Points
  900
24th August, 2003 at 00:55:24 -

Still, $480 is a bit steep. I downloaded Blender becuase it's free, but it has a very confusing interferance, so it scared me! I guess I'll steer away for 3D for now!

 
Death in the air
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Who made you God to say
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Kramy



Registered
  08/06/2002
Points
  1888
25th August, 2003 at 12:30:06 -

http://www.anim8or.com/gallery/gallery2/bronto20.jpg
http://www.anim8or.com/gallery/gallery1/GeoDome.jpg
http://www.anim8or.com/gallery/gallery3/aaro-z3.jpg
http://www.anim8or.com/gallery/gallery4/rex.jpg

Anim8or(freeware) seems to be able to do a lot, but the interface is really confusing to me.

I hope it doesn't auto-link those images...please don't link, please don't link...

 
Kramy
   

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