I tried to make an application in Darkbasic. where it takes a model (3ds) and shades the textures paint like after its done that it export the images and animation based on a simple script u make! And finally it creates a .gam file with 1 active object where all images are placed like u choosed!!!
175 images
2 minutes scripting (txt) and then 1 click and its all automated
Heres what my 3d model looks like with my "fake shading"
Oh yeah alot of options like Printing framenumber in topleft corner! Outlining like on that image!
Its surtantly gonna save me a bundle of time rendering and importing!
Edited by the Author.
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" I was wondering not many ppl reply! but okay! ill repost it another place cause its an app im making"
I'll explain.
"I tried to make an application in Darkbasic. where it takes a model (3ds) and shades the textures paint like after its done that it export the images and animation based on a simple script u make! And finally it creates a .gam file with 1 active object where all images are placed like u choosed!!!
175 images
2 minutes scripting (txt) and then 1 click and its all automated"
That sounds like...
"I'm making a branwave scanner in C++. It reads branwaves and converts them into highly small mp3 files redible is most programs! so now you can think your own music"
People won't believe you unless you do atleast one of these things:
a) Don't use short words or 1337 like "u r teh k00l"
b) Explain how you did the miraculous things you claim(mainly creating a .gam file. Do you similate mouse-clicks, or have you figured out TGF's format?)
c) Give a screenshot or video of the program in use.(Not just the result, which could come from any number of 1000 programs.)
this sounds really interesting. For purposes of possibly writing a .GAM export plugin for my own program, I'd like to see the source code, and reverse engineer it. What are the chances of that happening anytime soon?