nice bits of work there, but the front panel of the cube is curved and theres a line that runs horizontally just near the bottom. and the sticky feet look a little short. but still
Thnx, I had a hard time curving the front piece because for some reasion it wouldnt let me add more pollygons into the square. If it would have let me add more pollygones into the front, it would have been cerved. I'm thinking of later, working on the controller. (UH OH!)
No it wouldn't. If you were to Mesh-smooth it it would turn into a circle, subdividing just lets you split polygons into more polygons where you choose, alowing you to control where the details are, and you pretty much have to do that when making decent models of characters and stuff.
I dont know what you using, but thats probley 1 of the few bad things about Anim8or, subdevide things like squares without being carfull exactly how you do so, it actually does turn into a ball. A deformed ball, but a ball just the same. I tried bending the sides of it because I did notice that detail, but it was too late by time I noticed my mistake.