I'm planning some major changes.. and a proper To Do list, which should be ready by the end of the week.
Anyway, nice news is that it's likely/possible that with the room and overhead map engine, most of the game won't be text based at all.
But during melee combat, the game will kinda 'stop time' and zoom in on the combatants. This will probably be text-based, because I feel that most games will butcher the feel.
Anyway, I'll try to release the plans next week. Hopefully, the planning itself should entertain you guys and give you all some ideas for other projects
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