Yeah, easy stuff you might say. But this brings MMPC one step closer to completion. This update sees the birth of item drops when enemies are destroyed (drop rates are extremely high for the moment for testing purposes, but I'll re-adjust them back to normal before the demo release.)
Item drops behave as in a usual MM title. They pop up from a destroyed enemy and fall to the ground and disappear after a predetermined time if not collected.
|
|