In Incursion you have overall bonus stats, which give extra power to the Base's Power, Defense and Offense capabilities, so if you have a basic gun turret but 10 firepower bonus points then you gun is a certain percentage higher in strength....
I was asking how do I award these bonus points and I have come up with the solution i think! Mini Games! So all weekend I begin integrating the idea, Mini Games will appear either randomly or based on certain criteria during normal gameplay, The Mini game will always play inside the same "Frame" as the research and turret set screen, I will list the current bonus games here.....
Data Hack
After successful integration of our Computers to a Alien Chip we have limited time to discover a proper un-secure data path to unlock its contents, guide the data probe through the virtual 3d maze inside the micro chip to the suspected area, you must do so before the Alien chips fire wall blocks the connection.. AWARDS RANDOM POINT
Salvage Detail
The previous nights battle left debris from downed UFO's in the ocean, we must attempt to recover as much as possible before they sink into the abyss, Overhead view of island blips appear randomly fade in and out click on them to collect, must collect a goal percentage of the wreckage to gain bonus stat, also get the collected materials added to your total base materials.. AWARDS RANDOM POINT
Air Traffic Control
A new supply flight is inbound to the island, however their is other traffic flying known and unknown, give the pilot commands to direct the plane correctly to the base while avoiding mid air collisions.. AWARDS RANDOM POINT
You guys have any other suggestions that might be good mini Game ideas?
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