Have been working on the game more than I thought I would this week. Done some bug fixing and memory optimizing, made some more perks and so on. All the side/ranged weapons will soon be implemented and I'm working hard on balancing them I want people to use them actively, but not rely on them all the time which is kind of hard to predict of course. Some perks have been scratched (some broke the flow of the game, some were useless and some were combined with others) and I'm thinking on what to replace them with. Also the last main weapon that you unlock used to be a spear, but will instead be a scythe. All the main weapons will have pretty different play styles and be useful in different situations. Anyway the core features will all soon be in the game and then I can begin the process of designing actual levels =D Definitely looking forward to it!
Because while your playing the game, EVERY SECOND is like the being at the greatest party ever!!
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Just kidding It's a joke based on the fact that games (particularly Wii games) actually tends to sell more if "party" is in the title of the game :s Also it will be tied in to the story