Ok, so things are going pretty fine. I tuned the data going through arrays and objects getting created. Map loading went from ~15 sec to about INSTANTLY.
I made a darn fast Fog Of War, works satisfying. Youtubz demo:
The A* pathfinding works, but units are a bit choppy. With that, I ofcourse mean that they are jumping around the playfield like maniacs. Need to learn more about trig to make this efficient. Lucky for me my girlfriend is on her third year getting the ”Masters Degree of Science in Engineering”. She knows trig.