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Project: Motherworld
Project Started: 29th June, 2008 Last Update: 31st October, 2011
Project Owner: Otter Project Members: CraigT
Project Type: RealTime Simulation and RPG Project Progress:
More Info: n/a Faves: 6

Winter is here!
Posted 5th Dec 09, by Otter  
Okay, short update, nothing big, but I want people to know about this. Winter doesn't start 'til like the 23rd officially, but that doesn't mean it's not cold or possibly snowy!

In Motherworld, at the end of November, you'll see the first snows. Then once you hit December, the ground will turn white with its winter blanket.
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Posted by Sumo148 6th December, 2009

I just discovered this project and its looks really good! I love how your implanting holidays and a real time system into the game. How big is the town actually? Is it one scrolling frame, or multiple frames?

Love it so far! Faved!
 
Posted by Otter 6th December, 2009

The outside of the town is one huge frame. It's 5250 x 5800. I've been working quite deligently to make sure it has as little lag as possible. The beginning loading lag is inevitable though, but my goal is to make the lag when you're walking around town nearly nonexistant.
I want to have at least 50 sidequest in this town, it would be more but I'm also hoping to have at least a couple more towns. Yeah I know, it gets a little ambitious.

Always glad to have another fave! Thanks!
 
Posted by Sumo148 6th December, 2009

Try to break up the background into "pieces". That may take away some of the lag when the frame is loading.
 
Posted by OMC 6th December, 2009

Great work, Evan. Keep it up!
 


 



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