CakeSpear and I have thinking hard on how to make the A.I unique. After many discussions on Skype chat, we've decided to go with a few systems that will work together into making an advanced zombie A.I! There will be "Roaming", "Path Finding", "Line of Sight", "Investigate", and "Engage". The zombies will try to find the players and if they see them, they will engage by running at them. Other factors can trigger the zombie's "investigage" system, such as sounds from gun shots or foot steps nearby. Here's a concept Web Chart of the A.I. that CakeSpear drew using DIA.