Hey guys, long time no see. I've been working mostly on the level editor and boy, it's turning out to be my best one yet There will be many features included in the editor to maximize your customization! There will be two types of editors! The Map editor and the "Game Type" editor. In the map editor you create you map with all of the many tiles available. Here's a breakdown list of both editors:
Map Editor
Multiple Tabs for organizing the objects
.....All Tab
.....Background Tab
.....Wall Tab
.....Spawn Tab
.....Other Tab
Icon list to show all of the objects while giving a preview of each tile
A minimap that shows the general walls around the area in an easy overview
Ability to scroll the level with the WASD keys OR using the minimap for a quick jump!
Ability to toggle the HUD so you can maximize the working space
Can switch between two tools
.....Add & Remove Tool (adds/removes items)
.....Select Tool (use this to select a tile and view its properties
[Sub-Editor] The property editor is much like the one in MMF2. You'll be able to select a tile with the select tool and choose it's own properties (delayed spawn, angle of turret, etc.)
Game Type Editor
Able to change the rules of the game. Here are a few of the options:
.....Day or Night
.....Max Time limit or Number of Kills
.....Starting weapon
.....respawn time
.....and more!