The Daily Click ::. Projects ::. Hanuro Hawk
 

Project: Hanuro Hawk
Project Started: 26th January, 2010 Last Update: 25th March, 2010
Project Owner: HitmanN Project Members: Asholay
Project Type: shmup, contest entry Project Progress:

More than just Online Hi-scores
Posted 2nd Mar 10, by HitmanN  
For the past week or so I've been working on adding more stuff to Hanuro Hawk than what I had originally planned. There won't be new areas or enemies (aside from a special bonus ship), but the current list of new features includes:

- "Chain Opportunities" (Thanks to Asholay for originally suggesting chains), an event that happens once in every area at a random time. A chain of marked enemies will appear, and if you defeat them all... (see below)

- "Ship Upgrades" are rewards you get from completing chains. There are currently 3 of them. These grant a permanent boost to specific features of your ship. Obtaining all of them is meant to be relatively easy, but obtaining them in early game... not so much. Thus you'll find getting them in Mission Mode quite tough, much dependent on luck. In Marathon Mode preparation and weapon choice can improve your odds a lot. If you already have all the upgrades when you complete a chain, you'll receive a bonus that adds a bunch of points to your score instead.

- Area specific events. Both Area 1 and Area 3 will have a special event happening at a random time, in addition to the Chain Opportunities. These are mostly hazards, that can be passed with relative ease, but provide surprise events to break the routine level progress. (The Area 3 event is still 'under construction' though.)

- Supercharge Attacks. These are still a work in progress, but mostly done. Every weapon will have a special attack that can be accessed by collecting a number of superchargers from a new type of ship that occasionally appears in each Area. The Supercharge attacks provide a variety of functions, from shielding to a nuclear warhead. The damage caused by these is devastating to any non-boss enemy, and considerable even to the boss. (How and when you get to access this weapon is still being worked on, but the weapons themselves are already functioning.)

- Also being planned is a Nightmare Mode, with tons of tough enemies, but whether this will make it in the next release is uncertain at this point.

Once all these features are complete, I will probably consider it the final version, aside from maybe any bug fixes that might be needed. The last version will be called Hanuro Hawk: Enhanced Edition or similar, since it's got much more features than the original version for the 20 event compo.

Anyways, more about this in very near future.

Also, my birthday today, so yay! 28! Where's my walking cane?!

Posted by nim 2nd March, 2010

Happy birthday! I was surprised to see that you're 28 (only because I assume that most people on this site are younger.) I'm 29
 
Posted by Asholay 2nd March, 2010

Happy Birthday Grand-pa... Nim, I'm just shy of 27 so I know the sentiments... although I have been on this site on/off for nearly a decade :S lol
 
Posted by Asholay 2nd March, 2010

Oh - and great updates... looking forward to having a try. If you want testing done, send a copy
 
Posted by HitmanN 2nd March, 2010

Thanks guys. Cool to see other people from the same age group as me, haha. Most people around here are indeed younger.

Also to Asholay:
Expect to get a test version before official release. Should get there this week.
 
Posted by Marko 2nd March, 2010

Happy Birthday mate, from me (age 29)
 
Posted by Xhunterko 3rd March, 2010

Happy birthday! And great sounding new additions!
 


 



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