The Daily Click ::. Projects ::. The MeS2enger
 

Project: The MeS2enger
Project Started: 1st March, 2010 Last Update: 22nd April, 2010
Project Owner: Fanotherpg Project Members:
Project Type: Sequel Project Progress:
More Info: http://www.gamebuilder.info/world/node/791 Faves: 2

(Dis)Likes of The Messenger and some suggestions
Posted 4th Mar 10, by Fanotherpg  
I make a small list from Gamebuilder comments (still waiting for final results of compo though) and just curious, what do you think about them? Give your comments and check this list:

+ Likes
Parallax
Gravity
Graphic
Music
Mirrors Edge/Canabalt style

- Dislikes
Impossible situations
Too fast building falling
No control in the air or during roll
Need more polish?
Music is not playing over frames
Platforms appearing too suddenly
Too high and too close platforms
Bad design of silhouette icon, counter, soldiers and smoke
Some language mistakes present not presents,
should be than previous attempts, You've attempted X times
More feeling and sense of speed
No sounds

? Opinions
Irritating falling ground
More cruel than Canabalt
Hardcore stuff
Sloppiness
Horrible to play
Poorly coded
Awful mechanics
Something fundamentally wrong at very core
Skill is not rewarded.
Too long jumps
Problems with finding how to play it

= Suggestions
Change size of platforms and distance between them
Add super jumps
Multiple levels with Y warranty
Some enemies (moving?)
More Mirror's Edge (lifting up on edge (!))
Better looking smoke and more visible barrels
Speeding up music
Use not limited engine

Posted by HitmanN 5th March, 2010

Just try and polish what is already there for starters. Many of the listed details are just that. Some things look like they should work, but they quite don't, or they're too unpredictable, random or crude. Consistency and flow is what a game like this needs first and foremost, I think.
 
Posted by Fanotherpg 5th March, 2010

I've got also additional stuff only from Polish community so I will try also to add as second devlog that one. And yea I know that it's good starting point, but I was just wondering if anyone have got any additional suggestions.
 


 



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