Because of working primarily on Hanuro Hawk improvements for the past weeks, there's been little to no development for The Bubble.
To be honest, in the meantime I've learned several new things about MMF2, and I already feel like I should probably redo much of the engine for The Bubble, or at least some of the movements and attack behaviours, just to make the code more neat and efficient.
So, for now I'm putting the project on hold, and focus on other projects first, to gather some know-how I can put in use in The Bubble. I have a new game idea brewing in my head, and an engine for it in the making. It's not an RPG, but I'm really diggin' the concept I've thought out for it, and it's completely making it hard to focus on anything else, other than wrapping up Hanuro Hawk, which is only missing couple of small things from the planned final release.
Rest assured though, I'm not planning to throw away The Bubble. I didn't work on it for nearly half a year to do that, y'know. Just need to get some practice first, so I can finish it more efficiently.
Hopefully I'll feel like resuming The Bubble before summer. Time will tell. Thanks for keeping an eye on the project so far.
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