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Project: [MMF2] Sky Invader
Project Started: 18th December, 2009 Last Update: 17th June, 2010
Project Owner: clement Project Members:
Project Type: Tactical Shooting game Project Progress:

Posted 17th Jun 10, by clement  
Hello everyone!

Well it been a while since I had not given Sky news Invader.

The reason is that I spent a little time to refine the new version of Luor ... It should also arrive shortly (yeah I was already the ... ": D)

But for the click convention in 2010, taking place in England and that I should participate, I finally decided to boost the creation of Sky Invader.

In fact there are a LOT additions since the last time, but they are not graphic, I can not really show you. Just know that now the gameplay will (hopefully) as rich as the graphics

I just show you today especially the new interface In-Game.

You left to right:
- The life bar in the form of a hexagon
- The money collected by killing enemies
- The symbol for the weapon being, selected
- The bars on their levels and rates to improve the power of weapons, their rates of shootings and raised money by killing enemies with this weapon
- The bar level with the blocks which correspond to the next wave

The gameplay resembles increasingly a tower defense system for the whole game tactics.

(Oh, and when a little rain shower that wets extra ^^)
Preview


Posted by lembi2001 17th June, 2010

Looks cool but in the screenie you have posted the helicopter and the foreground scenery (the lamposts) are in front of the rain. is this intentional?
 
Posted by Sumo148 20th June, 2010

shouldn't the dollar sign be before the ammount of money
 
Posted by Simon Colmer 19th April, 2011

When can we see this released? I would love to have a go
 
Posted by alastair john jack 26th November, 2011

He might have died I guess.
 


 



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