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Project: Paper Kart
Project Started: 29th September, 2010 Last Update: 8th October, 2010
Project Owner: Strife Project Members:
Project Type: Racing Project Progress:

This Is Your Ride
Posted 29th Sep 10, by Strife  
Did I ever mention how much I love Spore for the PC? In case you didn't know, it basically lets you build anything from alien creatures, to spaceships, buildings, and vehicles just by dragging and dropping individual parts and pieces together. Using Spore, I've been able to build a model for the karts that I'll be drawing for this game.

The model itself is pretty rough because I only intend to use it as a guide. What I've been doing is taking screenshots of the kart in Spore at slightly different angles and shrinking them down. Once I have all of the rotations I need, I'll proceed to redraw each frame in my cutout style (hence the "paper" in Paper Kart).

The karts will have a total of 40 directions of rotation. Once I've finished them, then I can start drawing characters to stuff on top of them. :3

EDIT: Ended up with 44 directions in total. Here's a spinny GIF animation of them all:

Image
Preview


Posted by Knockturnal 29th September, 2010

This looks really interesting.
Seems like a pretty big task drawing all the karts and players frame by frame but it makes the quality better, I'm sure.

Good luck to you!
 
Posted by OMC 29th September, 2010

Oh yes!

If I weren't on my phone I'd front-page this.
 
Posted by Strife 29th September, 2010

Thanks, Cokeman!

OMC - Really? ; I mean, I don't have anything to show for this yet. Maybe wait until I start putting up screenshots and the like?
 
Posted by Marko 29th September, 2010

This needs front-paging at some point Strife, your work has impressed me this past week, i want to see more!

Favourited
 
Posted by OMC 29th September, 2010

Also favorited.

Let me know when you think it's worth front-paging.
 
Posted by Strife 30th September, 2010

Thanks again, Marko and OMC! =D

Once I have some screenshots up and I get the core physics finalized, I'd definitely want some help with track building. If everything works out the way I want it to, players will be able to import their own custom tracks by drawing them in MS Paint, Photoshop, etc, along with height and wall maps. We'll have to see thought - I don't wanna set the bar too high this early on.
 
Posted by OMC 30th September, 2010

Dude, that would be awesome.

You should also consider multiplayer down the road. Right now that's too much to put on your plate, but keep it in mind.
 
Posted by Strife 30th September, 2010

Yes! You can't have a Mario Kart clone without multiplayer. I'll probably start with 2-player split screen to keep things simple.
 
Posted by Knockturnal 30th September, 2010

Would be sad to waste the first good mode7 racing game by not having multiplayer. If you ever need help with the multiplayer, I can (to some extent) help you.
 
Posted by Strife 1st October, 2010

Really? Awesome! =D I'll keep that in mind.

What kind of experience do you have with multiplayer? Split screen, online, or both?
 


 



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