The Daily Click ::. Projects ::. Captain Sugar and the Tea Caddies of Justice
 

Project: Captain Sugar and the Tea Caddies of Justice
Project Started: 27th September, 2010 Last Update: 9th June, 2014
Project Owner: Rich Datson Project Members:
Project Type: Mid 90s Platform Game Project Progress:

Near completed Engine to try out 20/10/10
Posted 19th Oct 10, by Rich Datson  
The Basics to the engine are on its way now.

So far there are two types of baddies to kill;

Dog Ants - Little armored ants that move about

Pipatiers - Large coconut like creatures that spit pips when threatened


There are also weapons/items you can use and cycle through with the z and x keys and use with space

Arrows - Shoot upwards (good for killing Pipatiers)

Grenades - Explode on impact, has glowing embers as deadly shrapnel (Strength still needs to be done)

Dynamite - Large timed explosion (Can use for getting through floor blocks)

Health Jar - Low on health, use this when ever you need to recover

Also the more treats you collect the better your main weapon will be.

Other items that aren't fully ready yet will be fire balls, fire crackers, jump boost and speed boost


I have uploaded a little Engine to mess around in and to get a general feel of what the game will be like.
Bear in mind there are so many things left to do and errors to fix.
My main concern is that it runs smoothly on other computers and doesn't lag. If it runs terribly on most computers I guess I will reduce layers, colour mode and the number or active objects.

Hope you enjoy


http://www.mediafire.com/?hm0hmfwj9j0o04d


P.S Controls are;

Shift - Jump

Ctrl - Main Fire

Space - Item/Special Weapons

Z X - Cycle through items
Preview

Preview


Posted by AndyUK 20th October, 2010

Now why don't we see more games like this made with clickteam's products anymore?
 


 



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