Just another day at work for the DataJack dev team
All screen transition bugs have been ironed out... Friends have been helping to playtest these early levels. They seem to favor the run-and-gun approach, but perhaps this is just how I taught them.
There is now a robust state-saving and -loading algorithm that tracks all your weapons, stats, inventory, etc.
Much progress is being made and level creation is about to take off. Stay tuned!