The Daily Click ::. Projects ::. Gemini Archangel An Angel Is Born
 

Project: Gemini Archangel: An Angel Is Born
Project Started: 11th November, 2010 Last Update: 30th May, 2017
Project Owner: Hermes Project Members:
Project Type: Adventure/RPG/Strategy Project Progress:

Arm Yourself
Posted 26th Dec 10, by Hermes  
The Equipment Menu is seeing much improvement. Many of the equippable objects are accounted for, some have images, and the entire menu is scrollable. This will continue to be worked on for the time being.
Eventually, the player will be able to change what magicks are ready to be cast during battle in this screen. Only two are allowed at a time, so the player will have to prepare wisely.
There is some beta music to be found in the game, but only in five places: the Title Screen, New Game screen, Non-Battle map, Battle screen, and Death screen. A lot more work is going to be needed in this department after the engine's good to go.
Fixed the "too dark" darkness issue with the Nighttime fading. Instead of a transparency of 8, it goes to 16.
More on the way!
Preview


Posted by Marko 27th December, 2010

I've read everything you've posted about Alive so far and i really think it's one of the mose ambitious and unique games to appear on TDC for a while. Keep up the good work and if you need a playtester i'd love to help out
 
Posted by Hermes 27th December, 2010

Marko, that will be immensely appreciated once a beta demo is ready for viewing! A lot of tedious work is first on the roster, because I want to get the engine solid before applying it to the area layouts. Objects, functionality, then polish!
 
Posted by Marko 1st January, 2011


 


 



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