The Equipment Menu has seen some improvement, although still needs some more work (I still need to finish the item images and the highlighter scaling). The Magic Users in this game will be unarmed in their left hand while the right hand holds their staves.
It took me forever, but I finally got the basics of the Dagger Throwing system completed. The hero can throw in eight directions (with some crafty aiming), and the shots are heavily affected by the Throwing stat. Daggers will soar further and deal more damage to enemies the higher the stat is. Also, a higher Throwing stat will permit the hero to hold more daggers at a time, all the way up to twenty!
Up next is Intermittent Resting, Stealth Walking, and Magicks.
Onward!
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