Many small pieces to this update.
The Thief has always had his animations, but they're finally functioning during battle. You can punch and kick your enemies as a Thief, and it's oddly satisfying. I guess beatdowns never get old.
The rest of the Magick User's spells have been integrated: Frostbite, Flame Ring, Heal, and Magick Bomb.
Frostbite sends out small blue ice fragments that float around the area for a while. The cold air can deal damage to incoming enemies. Flame Ring is exactly as it sounds, a circle of fire surrounds the player, damaging any monster foolish enough to step too close. Heal is also exactly as it sounds, it recovers Health with every casting. The Magick Bomb is the most deadly spell in the whole list. It is a slightly delayed explosion that surrounds the vicinity of the player, SEVERELY damaging anything unfortunate enough to get caught in the blast. Few monsters will be able to survive a Magick Bomb blast.
Fixed a glitch which caused the dialog box to freeze on the "Out of Stamina" message. Fixed a glitch which would continue playing the background music of the previous level if "Title Screen" was selected.
More constantly coming!
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