I think I'm going to have to pull out of the summer funtition due to real life constraints. Which is a shame for me, because I wanted to win! Or, failing that, to take part.
I think I've got a good start on a game though, and plan to see it through.
I just can't decide whether to keep within the TGF-style limitations, or to take advantage of newer technology. An array save would certainly be nicer than INI.
In other news - I've finished the first level, and made substantial progress on the second. I think that's half the battle, as more than level design, creating the first level meant pretty much planning and executing most of the creative and gameplay decisions.
I've also got a plan for structure, and now the grunt work remains to be done.
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