I've been chipping away from the third item on my to-do list: Piledrivers. Although I made some serious progress yesterday, I've encountered a snag.
To make a long story short, when the player is on a vertically-rising platform, they're stuck in place; the only way to move is to jump or to wait until the platform is still or descending. Here's a forum post regarding my issues, asking for help:
http://create-games.com/forum_post.asp?id=296195
Additionally, when a created block is in the way of one of the piledrivers, all of them stop. I'm sure this is a quick fix with detecting a single piledriver, instead of all of them at once. By using the ForEach extension a little more, I can create a loop to check each piledriver separately. We'll see.
If you or someone you know can offer some assistance in either of these issues, please comment here or send me a private mail message.
Thanks!
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