Well, I stumbled across this project again, and I've decided to carry it on.
What's changing:
1)I previously had a relatively experimental score, with short sections of MIDI music being linked together dynamically. I've replaced this with something a bit more computer-gamey and fun.
2)I've decided that as it's no longer for last summer's funtition, I no longer need to abide by the strictures of only-doing-what-you-could-do-using-TGF. Hence layers, ink effects, etc
3)I've also decided to improve/overhaul the graphics and make the more detailed/less blocky
I've still got just the one level. The good news in that it's now [i]unbelievably difficult[/i]. At least it seems so to me - I'm not the most seasoned gamer. Suffice to say you have to do most of it in the dark.
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