The Daily Click ::. Projects ::. ExoEarth - Build 4 Out Now
 

Project: ExoEarth - Build 4 Out Now
Project Started: 25th August, 2008 Last Update: 17th November, 2008
Project Owner: Farmer Project Members:
Project Type: Adventure Platformer Project Progress:

Captains' Log: August 26th.
Posted 26th Aug 08, by Farmer  
It's a Devlog entry. Read it with your eyes!

Progress has been made, astonishingly. Most of this is in the level layout department, although the engine has seen a little work (for example, the engine now scrolls vertically as well as horizontally). All right, when I say scroll, I mean what I call a 'Block Scrolling' screen type thing. You know, with moving the screen 320 pixels to the right or left, etc.

Waffle over. What time is it? Screenshot time!

http://www.shareimages.com/image.php?23468-rJOWm5Odk5.tlpyVmKk-enslaved4.png
^ Jetter can walk on hilly ground, 'cos, you know, he's not scared of falling over.

http://www.shareimages.com/image.php?23469-rJOWm5Odk5.tlpyVmKk-enslaved5.png
^ A second shuttle dock. The idea is that you can take a shortcut by flying the shuttle for a little way. Nifty.

http://www.shareimages.com/image.php?23470-rJOWm5Odk5.tlpyVmKk-enslaved6.png
^ The entrance to the underground city. Foreboding.

http://www.shareimages.com/image.php?23471-rJOWm5Odk5.tlpyVmKk-enslaved7.png
^ Yeah. You fall down that hole and you miraculously don't die. Er.. I should probably add a cushion at the bottom. Or say Jetter has Portal style heel springs. Bleh.

http://www.shareimages.com/image.php?23472-rJOWm5Odk5.tlpyVmKk-enslaved8.png
^ The underground city, complete with flickering lights and a background that looks a hell of a lot better when it's animated. Such is life.

I should probably take time out here to explain the other engine work. For instance, the shuttle can now be crashed if you fly like an imbecile. Basically, you have three 'damage points' and you lose one every time you hit a wall. Although it doesn't have any visible damage yet, because even though I've drawn all the damaged sprites, my method of making the engine cycle through them didn't work. Fear not, I hav it worked out now with a far simpler system.

The shuttle also has another little addition. Run out of 'damage points' (working title) and the shuttle ejects Jetter and explodes. And you get three points on your licence and a police caution.

All is proceeding according to my evil plan. Your feedback is very much appreciated I thank you very much if you have posted or will post soon. No thank you's to those who don't post. You can go phooey.

Only joking! Even if you look at this you are appreciated.

-James


No comments have been posted for this post.


 



Project Forums


Favourite

Advertisement

Worth A Click