Nic's Tomato Game
Author: | Bricnic
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Submitted: | 17th July, 2003
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Favourites: | 0 |
Genre: | Puzzle
| Downloads: | 170
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Rated: |
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Edited By Rikus on 7/19/2003
*Much of this text taken from preview, March 20*
This is one of my bigger projects, and it is as you can see a puzzle game. It's called Nic's Tomato Game, even if it sounds corny, because I based it on a really cool old game for the AMIGA- Bill's Tomato Game. If you've ever played that, you'll know the general concept behind the game, but don't worry, it isn't a clone
In Nic's Tomato Game, you play the part of a little tomato, who has to reach the end of every stage (that's obviously not the storyline, I'll think of one later ). In each stage, you have a number of tools- you always start on a spring, where you can launch yourself into the air. From there, you can be affected by whatever gadgets you have placed- fans, metal boxes, jack-in-the-boxes etc. Anyway, do whatever you can to reach the conveyor belt at the end. You have only a limited number of tomatoes each level, as well as time, and if you run out of either you lose a life.
There more worlds in this game since the preview, 6 in fact (but that's including tutorial world, which has one level). That makes for a grand total of 16 playable levels! This demo only shows you the first 4.
The qualty of the graphics is a fair bit better than the screenshots show, because they have compressed the images (there's lots of fuzzy bits and stuff). Anyway, the full version is in (slow) production, I'm making lots of other games though.
There are a few bugs in this demo, which I will have fixed in the full version. They aren't major, but the worst one is that when you launch yourself off the starting spring, you may jump slightly differently than when you last jumped. It just means you have to use more tomatoes in each level, but it can be irritating
I was going to get rid of the title, because it was created in Word but I couldn't find any better ways to draw it (I didn't search very hard.. heheheh...) I will replace that in the full version, the point in the demo is just to try it out anyway.
P.S Heheheh.. the screenshots are the same as the preview, but oh well, you can see more in-game. Remember that if you want to save the game, you have to make a folder in the Tomato game directory called Saves, otherwise it wont work.
Oh, and, don't bother trying to enter any of the other worlds- their doors are there, but they can't be entered
You can try editing your save game (it's just an ini, I will make an array in the full version) to see what they look like when they are available, if you can really be bothered X)
P.P.S I haven't really been working on this for several months, when I suddenly realised I had forgotten to submit a demo to DC. So, here you go
The link is: http://www.freewebs.com/chameleonsoft/Tomato%20Demo.zip
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http://www.freewebs.com/chameleonsoft/Tomato%20Demo.zip (1.61mb ) Please Note: The server this files is hosted on does not allow direct linking, if you are having trouble downloading this file, right-click the URL and select Save Target As.
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