360° Sonic Base Engine(Open Source)
Author: | RC
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Submitted: | 26th February, 2005
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Favourites: | 0 |
Genre: | Engine
| Downloads: | 977
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Rated: |
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**Sonic Engine Base Primer**
by RC & DamiZean, 2005
Here is my second(and last) Open Source Sonic the Hedgehog base engine for MMF. Was a painful 2 weeks of work(and Sonic engines in general for a while). Basically, it should provide you with all of the backbreaking(or in this case, mind bending) base physics from a Sonic the Hedgehog game.
I've only included the most basic features, because I expect you to want to understand enough that you can make your own complete movement from this base. If I were to do all of the work for you, 1)every click Sonic game released would feel the same and 2)you wouldn't understand it enough to make your *own* additions. I've only done about 40 hrs of it for you . It's more well commented than any open-source Sonic physics engine I've ever seen, So given you're at a relatively intermediate-advanced level in MMF you should be able to understand. If not, you can get some base concepts tutorials from Sonic Fangames Headquarters(http://sfghq.emulationzone.org) and maybe that will help.
Remember to read the comments! It's well commented; also the group "Engine References" has some valuable information to help you understand. If you don't understand, post about it and I may update the commenting.
Note: The app. runs in 320x240 so if it doesn't load, try taking it out of fullscreen mode.
The extensions used that don't come with MMF are:
- The Advanced Math Object
- The Change Animation Speed Object
you can get all of these from The Click Abyss(http://www.click.spatang.com)
Give credit if you use it. Hope you guys find this to be useful :]
Review This Download
http://www.sepwich.com/solemnity/releases/02-05-v.sourcerelease1.zip (435kb )
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RC
Registered 17/02/2004
Points 141
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