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Luna: Temple of the Moon (beta)
Author: Gerwin Kramer Submitted: 15th July, 2005 Favourites:0
Genre: Retro Downloads: 168
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Edited By Gerwin Kramer on 7/18/2005

Edited By Gerwin Kramer on 7/18/2005


Luna: Temple of the Moon (title will proberly be changed) is a retro 'action' puzzler. You control a guy ,wich has only the ability to walk and push stuff, around a temple and collect diamonds and keys to open doors. This demo/beta version doesnt have very hard puzzles but the full version will surely get more brain dazzeling ones. I wanted to use a custom engine, but I there is no way to copy groups of events from one game to another, now isnt there?

Demo include:
- 1 episode with 5 rooms
-Retro style 8 bit color graphics alike frome ya 'ole Paganitzu.


Stuff the full version will have:
-100 rooms and a secret one
-the f1 key will make a menu pop up
-more sound effects
-a working bonus counter (it doesnt work in this version)

Check out the game engine if you like its very lacky so give suggestions if you can. I wanted to use a custom engine, but I there is no way to copy groups of events from one game to another, now isnt there?



Review This Download



   


http://www.sitesled.com/members/gekko3/lunatom.zip (312.88kb )



Posted by Ecstazy 15th July, 2005

The graphics are so familiar. From a really nice game that I remember I never passed this level that you are in complete darkness.
 
Posted by -Vinny- 15th July, 2005

OMG!! i remember this game too, and just like you, i too can't remember the name of the game, but it was really fun, whoa!
 
Posted by Chrisbo 16th July, 2005

you should use the snap to grid feature for the tiles
 
Posted by X_Sheep 16th July, 2005

Wasn't the name of that Paganitzu or Chagunitzu or whatever something?
 
Posted by Joshua M. 16th July, 2005

Something like that, I remember this game as well :p it was fun fun fun XD
 
Posted by Joshua M. 17th July, 2005

Hehe I'm going to download it now :)
 
Posted by Joshua M. 17th July, 2005

It's pretty fun, but the engine is a bit buggy though. Maybe you should consider usinga custom engine?
 
Posted by DaVince 17th July, 2005

Geez, it means not the standard thing over and over again but a movement engine totally created with events. It is much better than the standard movements 99% of the time. It's just a bit harder to make... Hm, Ok game I guess.
 

 



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