MMF2 hardware acceleration - 1000 unique objects
Author: | Joshtek
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Submitted: | 3rd September, 2007
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Favourites: | 0 |
Genre: | Demo
| Downloads: | 636
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Rated: |
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Game of the Week Winner
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Edited By Joshtek on 9/8/2007
Note: You need DirectX 9 to run this application!
Clickteam released provided attendees of the 2007 Click Convention with a hardware acceleration demo patch for MMF2.
This application demonstrates this HWA functionality by putting 1000 unique bouncing objects of differing colour, sizes and levels of semi-transparency on the screen at the same time. Some of the objects rotate clockwise, some rotate counter-clockwise and others do not rotate.
Instructions:
* Hold down left mouse button to make the boxes smaller.
* Hold down right mouse button to make the boxes larger.
If you want to see how well it runs with software rendering, create a shortcut to the application and add the commdandline switch -DIB (correct capitalisation is required)
Other HWA demos available:
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=52781 (by Villy, Popcorn, LIJI, Joshtek and Jam)
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=53540 (by Sphax / Complex-softwares)
Review This Download
http://x.jflom.com/files/klik/hwa_unique.zip (818 kkb )
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