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Hang-Glider
Author: Frank M. Submitted: 22nd August, 2008 Favourites:0
Genre: Shoot 'Em Up Downloads: 328
Rated:


Edited By Frank M. Minichini on 8/22/2008

Story
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In the distant future, a mother ship approaches the earth and deploys it's squadron leaders known as the orbitals, these ball-like creatures who destroy anything on contact. The orbitals attack the planet, Earth.

It's up to you and your Hang Glider to stop this fiendish act of violence.


Controls:
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Using the arrow keys and shift key
(can be configured to another key by pressing CTRL+Y and changing button 1 to something else)
you can shoot lasers at these orbitals and destroy them.

Levels:
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There are 10 levels in the game, when you reach a boss at the end of almost every level (levels 3-7,9 &10) the game switches from 2D mode to 3D mode, the object of the boss is to destroy all the orbitals by the timer reaches zero. If you fail the game will be over.

Use the arrow keys to move the crosshair and the shift key to shoot while in this mode. (NOTE: controls can be configured by pressing CTRL+Y)

Tips:
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-Collecting the light blue star will give you extra health.

-Defeating levels does not make your HP restore back to the default value, this means that you must survive off of the remaining HP that you have until you collect a blue star for extra health.

-Be aware though if you miss a single orbital it will come fly back the opposite direction and hit you from surprise, will you be ready then?

- For level 3, stay to the left of the screen, unless you are a pro and want to rack up some score


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http://www.megaupload.com/?d=A5FKZZ6U (26.9 mkb )



Posted by Cecilectomy 23rd August, 2008

did you make this game TWICE?! {rolleyes}

and why would you refer to a game on a pc to "mini pocket version" ?

nonsense.
 
Posted by Foo Fighter 23rd August, 2008

sux
 
Posted by Frank M. 23rd August, 2008

This one is actually the first one I ever made, and just as a joke i made a "gameboy" version which is the Mini Pocekt Edition...
I actually should change that name right now from mini pocket edition to the "Gameboy" version...
Comment edited by Frank M. Minichini on 8/23/2008
 
Posted by T!m 26th August, 2008

You maybe could've released it in separate weeks?
 

 



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