Claire has defeated Captain Kitty and his powerful mentor, Evil Ghost. However, now free from doing the bidding of Evil Ghost, Captain Kitty has put into action his master plan for world domination. . . . The Cat Star.
From the Cat Star, Captain Kitty dispatches his army of top hat wearing turtle troops and other nefarious goons to Claire World.
Claire must now battle across Claire World to destroy the Cat Star and stop Captain Kitty once and for all. . .
GAMEPLAY:
In Super Claire World, you play as Claire in an attempt to reach the cat star and stop Captain Kitty. Throughout the levels you will get help from cockatiels which you release from their containers.
You can have 5 cockatiels at a time.
Collect 10 coins to earn an extra heart.
Controls:
Arrow Keys - Move
Shift - Jump
Ctrl - When you have a cockatiel hold down ctrl to bring up the crosshairs. Use the arrow keys to aim a bird and then release ctrl, the bird will go flying wherever you aimed it. Use this to break through walls, destroy enemies, and other things.
The game obviously has some similarities to sonic but I should mention the graphics are 100% original. The music is 0% original. The soundtrack includes such overused tracks as "that first level from megaman x".
The game won't start for me. It crashes instantly. I think I might need that old outdated dll though. You ought to get someone with mmf2 to compile it for you.
It's a pretty stylish game. I like the idea of throwing birds at things although it would be nice to be able to throw faster.
I did feel restricted somewhat, since it appears to mimmick the Sonic games so closely i wanted to be able to roll into baddies.
Oh and the fixed jump height was a little annoying too.
I enjoyed this. Really simple concept, even though it was a Sonic clone, it didn't feel that much like Sonic. Graphics were really nice aswell. Enjoyed it alot. 4/5 Stars. (A Bit short though the game itself)
I actually enjoyed this game more than I enjoy most Sonic games. The Hoverboard levels were fun, but they were pretty easy, too.
If you're interested in making more of these games (or even re-releasing this one with new music), I would be glad to write some tunes for you, be it MIDI or any other format.