Zelda Gameboy Color Engine
Author: | shadowlink
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Submitted: | 17th January, 2011
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Favourites: | 1 |
Genre: | Engine
| Downloads: | 945
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Rated: |
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Edited By shadowlink on 1/17/2011
Zelda GBC Engine V1.0
Doubleteam Productions proudly presents the first of many! This is the Zelda Gameboy Color Engine, created in Multimedia Fusion 2 to replicate the classic engine to absolute perfection! While only in the early stages, we are very proud to be able to show this open-source piece of work. It's taken months to build, and a few people to help. Since September we at Doubleteam have dreamed of this moment.
Controls are very simple:
Z - Use item in Z slot/equip item to Z slot
X - Use item in X slot/equip item to X slot
Enter - Open/close the menu
Arrow Keys - Move
Credits
Doubleteam Staff...
Jeod - Programmer, Graphic Artist
Link125 - Programmer
External Contributors...
Xfixium - Graphic Style Artist
David Newton - Fastloop Movement Engine
Simon Pittock - Resolution Selection Menu, Pegasus Boots Code, Inventory Code
Cecil - Heart Widget
D-Pad - Search for the Sword remix
HelpTheWretched - Sound effects
Cybercube - Bug Testing
Nintendo - The Zelda series itself
If we forgot you and you contributed to this engine, please email us and let us know so we can put you in the credits for the next release version!
Review This Download
http://download771.mediafire.com/1ic2e31xaxog/6cdcn825o5xw8wa/Zelda+GBC+Engine+1.0.zip (4.32 mkb )
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