Real Time Light Engine
Author: | Golem
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Submitted: | 26th August, 2011
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Favourites: | 0 |
Genre: | Engine
| Downloads: | 562
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Rated: |
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This is a real time lighting engine I made a year or two ago. It's based on the example by Andos. I spent days crunching numbers and calculations to figure out the best way to draw the shadows in an optimized way, in a scrollable map to boot. It's based around tiles, and reads obstacles from the map array.
I included the source file in hopes of seeing this effect in some future games. It's pretty well commented, but the math is a bit complex. Maybe someone smarter than me can make it even better.
Required extensions:
Active Picture
Binary Array
Ini Object
Layer Object
Move Safely 2
Overlay Redux
Parallaxer
Not all of them are required for the shadows ofcourse, like the parallaxer, but I'm too lazy to remove them and make this into a pure example.
Enjoy!
Review This Download
http://www.mediafire.com/?f1fet7aeq73w94a (591.78 kb )
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Golem
Registered 08/08/2011
Points 264
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