even if the ships were ripped thats like what? 1 sprite out of hundreds? not counting the full sceneries produced
besides; they are quite different. yea i based the ship off the R-Type 3 one -R-Type 2 being one of my best and most played games ever- in its basic shape, but look at mine. much less details, outline, different underneath/engine, even different proportions. R-Type 3's is wider (when flying up/down) and shorter.
i knew i would get this kind of reply which is why i went offline and played a bit on Metroid Prime 2.
here we go again; TOR was always my own version of R-Type, originally Titan Exodus was a fangame just with different levels and graphics. and TOR is just TE but cooked a little longer. pity the gameplay is more like UN Squadron/Area 88 now... ho hum.
i suppose its my tribute to amiga Shmups. yea. that'll do
"Whatever Kirby, I bet you haven't even played ANY of my games."
Actually in all honesty I think I've played all of them. . .
And if I may point you to the preview for High Voltage Legends, there is a comment from me posted on April 16th that says "It's nice to see you've improved the production and graphics all around (and the gameplay too from the sounds of it). I didn't like your stuff at all when you first started out, but this is showing some promise. Keep it up."
Learn to take a joke kid. Someone had to make the worst game. That doesn't mean everything else you make in the future is going to suck.
Edited by the Author.
And Jay, a couple of ripped graphics or not, ToR was beautiful. Artistically, you are rediculously talented -- just need to make those games a little easier so I can see the sprites beyond the first 45 seconds of gameplay.