I don't agree with Fat Santa being 2nd place. It goes way too fast.
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Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
22nd January, 2005 at 20:35:39 -
I thought Eve deservered the first place that it got. It was graphically beatiful from when I ran it. I love that cloudy retro intro. I didn't think that Santasm was so great though, I really didn't like the way the character took up most of the screen.
Eve's game was the best, but Fat Santa is crap. It's just a mario clone with santa sprites. It even has ripped sounds and music. I got the impression from the competition page that that was a MAJOR NO-NO.
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
23rd January, 2005 at 07:54:33 -
You only say that so you would get 2nd place, huh?
no i don't agree with george bush. OH competition rules... I thought you guys did well. I just wish they could be up before christmas :\ I understand why it's hard to do that though.
Hmm, If DC points are gonna be worth sumthin in DC3 I wouldnt mind the 100 points for winning the christmas comp before last.
Nah jks im not too bothered unless you can do good stuf with em. If so I want em now. What will you be able 2 do with DC points in DC3?
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
24th January, 2005 at 05:53:36 -
I think something like a goodie system, like Natomic has. Dunno much about it either, ask the one's who busy with it (look at the home page).
I think DC points should be worth something. For instance, get, say, 1000 DC points and you get a special transition pack. Get 10000000 DC points and you get MMF2
I didn't think the games were judged by the criteria:
"Mentioned earlier was the Mario style theme. This does not mean a Mario fan-game! Eurgh. Think about the qualities that Mario games have. The inertia. The ability to run. The immaculate and inventive level design. The power-ups. The collectables. Think hard about what makes the Mario games so great and try and employ the techniques used in your own game."
The games that were praised copied the Mario gameplay exactly without adding much innovation or originality. I had gift boxes that you jumped on instead of just copying the typical Mario boxes that you hit from below. I had penguins that slid at you, collectables, and powerups. Still... "This really lacks any form of gameplay, let alone Mario style.".
Damn, my game was rushed, but I didn't think it was that bad.
"Well, at least this game has a custom platform engine. Unfortunately it doesn't actually detect some walls..."
Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
24th January, 2005 at 10:05:35 -
a "fangame" is a game that tries to replicate the original exactly, i.e. same graphics, sounds, enemies, level design... we didn't want a game like that. we were looking for a game that retained the gameplay ethos of mario but had orignal graphics, level design, little idiosyncratic quirks etc. and i'm sorry to say it, jeremiah, but your game was not fun to play. true it did have originality in the penguins etc but they are no good if the core game does not play right. that is why you got a low score. you admit your game was rushed, so i hope you understand this. the winning entries clearly had much more effort put into them.
Pete: And Fat Santa doesn't do that? It has, like, gift-box koopas, Mario getting larger, and throwing gifts instead of fireballs. Even with ripped music and sound effects. Practically the only difference between it and Mario is the sprites. Exactly what I said would happen from the beginning.
Edited by the Author.
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Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
25th January, 2005 at 09:09:17 -
I agree it was similar to Mario but i thought it had enough differences (graphics, levels) to distinguish it from a Mario fan game.