Because Animal Crossing is worth buying a system for *rolls eyes*. . .
This is my 666th post. I should celebrate by drinking the blood of all the blind Nintendo fanboys who can't see how far the company has fallen. I feel like I'm almost obligated to be as mean as possible with this post, but I can't really think of anything particularly nasty to say at the moment.
My brother just came home with a DS and Mario64DS. I had a quick go on it and it's exactly the sort of quality I expected from Nintendo, which is excellent of course.
In my personal oppinion, they both have positives & negitives, depending on which one your decide to go for, if either one, is up to you. I feel that having a PS2 a plane with me whilst taking a long trip to Rhode Island to see Hayley Westenra in concert is something werth while. Having a hand held PS2 is just the thing that will crush NDS if you ask me. PSP 70% of the way imo.
Not many people I know have, because she sings a style of music not many people around my age (teen age) listen to. Real breif bios: 17 year old New Zealander who sings a mix between Classic/Folk/Pop. My favorite singer, amazing voice. www.HayleyWestenra.com if you want more infomation.
I think it is up to the freeware market to produce quality 2d games now. I'm going to get a DS as soon as I get my hands on some money (I'll have to get a job). The thought of being able to play a 3d zelda game on a handheld is so damn cool.
I own a gamecube, an n64, an original gameboy and a gameboy advance. I still wouldn't call myself a fanboy because I always bought these things because of the games. The most fanboyish thingI ever did was buy a bobomb toy that was full of sherbet.
I only ever play handhelds at home (usually). Although that may be because I have a first generation GBA and the best lightsource is my bed lamp.
As far as the Sega Saturn goes, Nights into dreams. I used to play this on my uncle
s saturn all the time. It was brilliant. I've never played another game that feels half as cool. I hope a DS Nights game is made. I wish I had that game right now. Haha there was a giant fat bouncing bunny rabbit. And an alarm clock. And you could fly.
I've never had a chance to play a Nights into Dreams game, but I hear they are great! I have seen alot of games that I look forward to playing on the PSP though, games that you dont normally see on GBA, & so far, I havent see any of them on DS.
Nights is a classic, It's probably my favorite Saturn game. I think there was a version of Nights that you could play on your GBA with Phantasy Star Online 1 & 2, if you hooked the GBA up to the Cube with a Gamecube-GBA cable then you could play a few levels of a 2D Nights game on the GBA. Apparantly Sonic Team were developing a 2D Nights for the GBA, but it got canned and put into PSO Version 1 & 2 as a freebie.
I picked up my DS (which I pre-ordered) early on Friday. On Saturday there was a queue of people trying to get one, and the shop-keeper patiently explaining that they'd run out of stock, which I thought was hilarious
Anyway, got Mario 64DS, WarioWare Touched! and obviously the free Metroid Demo that comes with it. Opinions?
All three are awesome.
I tried out Mario first (pretty obviously). Yes, the graphics resemble a PsOne, in that they're far more pixellated. I tried playing with the d-pad, which was, to be frank, crap. Then the stylus - a little better but still tricky to move Yoshi/Mario around (that's as far as I'd gotten). Then I realised I'd forgotten about the thumbstrap, so I attached it to Mr DS and its the only way to play Mario. If you choose the dual-handed control scheme in the games options its even better, and I love it.
WarioWare Touched: Well let me say, its actually a lot harder to figure what the mini-games do. Yes, you only need the stylus to play it, but some are extremely obscure. Before each characters stages you get to try out the style of gameplay (be it popping things, writing notes, rotating the stylus in a circle). I don't think it's quite as good as the original, but it's still fun stuff (when you figure it out).
Metroid Demo: Because I'm the only person who has a DS around, I'm unable to try out the multiplayer aspect (this goes for the Pictogram program too), so all I'm left with is the bloody training mode. Pretty good. Again, very pixellated graphics, and you're actually able to look around and move at the same time, unlike the Gamecube versions, and the game is better for it. I don't like the fact that you have limited ammo, and I couldn't figure out how to jump until I accidently double-tapped the bottom screen. It's all quite dark, however, and even with backlight, its hard to see unless you're near a light area. But I really enjoyed what I played and the full version will rock.
I'm waiting, now, for:
Nintendogs (Puppy Times, I think it'll be called, in the UK)
Yoshi Touch and Go
Castlevania
Mario Kart DS (obviously)
Possibly even Chocito Racing
Animal Crossing
That Kirby game
Overall, its brilliant. The whole she-bang. I'll be honest; the new controls for the game do take some getting used to, but once you figure them out, you're in handheld heaven. And no, I'm not a Nintendo fanboy (but their stuff is always great)
I think the president of sony sounds like an ass, he responded to the technical problems of the PSP (Bend it and the UMD disc flies out, press the square button too hard and it gets stuck, etc etc.) to putting the door in the wrong place on a "wonder of the world".
He also said the PSP was wonder of the world or some similar trash (comparing it to the great wall, etc. etc.)
Once again Sony, you've proved that you can't design a system (in terms of the physical casing and such), and instead of addressing these issues, you tell people to suck it basically.
As for the DS, I don't know, it's pretty fun, and the touch screen can be used for analog emulation (played a tech demo where someone had an FPS (doom, quake, etc.) running with the touch screen being used for dual analog emulation) and it was pretty sweet.
Their timing was pretty bad though, rest assured the Next Gameboy will be near mind blowing but we will have to wait till late2006/ early 2007 for it. This system will be designed to compete with the PSP, but will probably be going up against the Microsoft handheld (Which, from what I've seen in mockups/read from various sources) is going to be fairly impressive, however, to keep the cost down (unlike sony) the technology will not be cutting edge but very close. My main concern is that they are basically modding a Pocket PC, and not designing a whole new system.
DS Gripe - Before I returned mine (internal battery shorted, not enough good games to warrant me getting a new one) The small ass buttons would make my big hands hurt. Had the same problem with the GBA SP.
Ahahaha, circy, you suck. The first time I played a DS in a store I had a go at Warioware Touched and played through the first two worlds (level-sets, whatever) without a single miss. If anything, it's simpler. Rather than four directions and a button you only have to worry about the stylus.
my sister and my girlfriend both got theirs via the Nintendo VIP pre-release promo. £130 for Mario, Metroid Demo and Wario Demo and a snazzy t-shirt. got mine on import with Mario, Metroid Demo and a week later; WarioWare full game.
ive only played 1 on 1 with Metroid but it is insanely good. very limited but theres a load of potential which will definately be exploited by the full release. Mario DS is a pretty crap multiplayer but can be a little fun IMO. had a nice 3 player on that...
gripe: there are no multiplayer options, all you choose is your level. no time options, star limits etc. just 30 seconds which feels a little longer really.
WarioWare really could have done with a multiplayer mode.
Mario multiplaying can be pretty fun in short bursts, especially the slide level. and the touch screen-ness with Metroid is bloody brilliant for aiming and its quite fast too.
but frankly IMO none of these games really show off the true potential of wireless multiplaying yet. not what the DS can really achieve. but its only been out in the UK for 2 days!