My brother is getting an X360, and Im getting a PS3, so Im pretty happy, as I loved both systems, though partially biased towards PS3.
But the ideals, fanboys, and false information make the N:rev look terrible, and unapealling.
I'm no psychic but the way its going now, the Nrev might do even worse then the gamecube did.
From what I've pieced together, the Revolution is looking to be one good system. In terms of support, I don't know, but here's some info about Rev.
Backwards compatible with all GC software (not sure if connectivity between rev/GBA will work though, so all those extras you could previously get may not be accesible, or you may need to use the DS in place of the gba, but using the same games[in the gba slot, of course] this would make sense, as both technologies are wireless, and I expect Big-N planned on this from the start.)
Very simple programming (Easier than GC even)
Simple "tagging" on of special effects and such heard it's almost point click effect, if you want it that way, you would, of course, be able to make your own.
Nintendo's crazy online plan, the Rev will be online, but noone's particularly sure how they are going to pull of their plans to make a hue wireless network.
Now, in the tech specs department, you'll notice that the system doesn't appear to be as powerful as the PS3/Xbox360 (I agree, stupid name), but don't count it out yet. Noone expected the gamecube to be able to keep up with even the PS2 in terms of GFX, and has only recently been outpaced in the latest generation of 3D engines (Chronicles of Riddick, Doom 3), blowing past the PS2 and Keeping steady with the box in terms of GFX ability.
I do sincerly hope that they have preprogrammed some "special" things into the console that have been missing since the SNES days. Basically, one day N will call, and tell you how to access some special graphical modes/other prog. goodies that wre hidden in the console from the start. (Ex. for you programmer types, the hidden modes in the Nintendo/GB that allowed for more than the 8 sprites per verticle/horizontal line normal max and the "hi color" mode on the NES)
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The potential problem - Third Part Support, this will make or break nintendo this generation. I hope they realize this.
I'm going to ignore all past history of ridiculous promises made by marketing guys pushing new consoles. You say your machine thinks? Sure, I'll buy that. Totally immersive worlds where you can literally go anywhere and do anything? Well, I won't let the fact that no one's come close to providing that before keep me from believing it. How about a console that shines my shoes and does my laundry, then gives me a hummer? Wait and see? I don't think so! Here's my pre-order! I'll be back again in three years so we can do the same exact thing all over again! Wee! Please, God, somebody take my money away from me and kick me in the nuts, I'm an insatiable impulse buyer and a marketing guy's wet dream!
For me, Nintendo Revolution, then PS3, and I'll avoid X-Box 360 like the plague. I find nothing appealing about the xbox, they seem to target uneducated gamers with their marketing (they launch it with a bunch of celebrities that have no idea whats going on.) And I dont really see any exclusive xbox games that are really worth it.
By the way Sensation, your quote " i find fps are much better on consoles, simply because they are made for pure gaming, and nothing else " sent me into such a deep confusion, I ..... I just dont know how to respond to such a thing. Have you ever even played a fps for the PC? ..... just.... wow.
oh yeah, because the gamecube was a breeze to develop on in the first place. lets take a look at this:
Brett Evan Russell (Terminal Reality): Hmmm... I know my responses have been very pro-Microsoft, but honestly Microsoft has been very supportive in regards to the XNA and helping us learn the tools for Xbox 360. Gamecube and PS2 are always a much more difficult platform to develop on, Microsoft knows that, so it seems that they have gone out of their way to make sure that developers not only feel comfortable with the XNA and developing for 360, but fostering a desire for developers to develop for Xbox 360 over other platforms by making it the path of least resistance. I know for Demonik I was very happy to hear that we had been approved to develop the title on Xbox 360 because I knew that a good portion of our time would be spent focusing on actually making the game rather than on technology issues.
easier than PS2/N64 (Programming on the 64 was like trying to make a true 3d engine in tgf, I coulden't even get my loaders to run properly)
Yeah, but XB programming is basically Direct X programming, so naturally it would be more widely used, and DX is ungodly easy (on a base level anyway).
Besides, all I said was it was easier than Gamecube programming, which is already damned easy (again, base level).
But you're not poor enough to not have unlimited bandwidth webhosting? No, I'm not even going to ask...
Revolution looks most exciting, and coming from Nintendo there's going to be at least some truth in those revolutionary statements. My money's on gyroscopic controllers; the DS should've had them, it would've given girls an edge when playing platform games and throwing the console to the side whenever they try jumping on a platform...
Tech specs don't mean much - frequently using different technology from previous generations and indeed other consoles, it's how you use it that counts. (Otherwise P4s would be 1.5x faster than A64s; although they are 1.5x as hot...) It's all about the games. Wait a day 'till E3 and then make a judgement.
i dont know about zelda looking better then all of PS3 and 360 games-although it looks sweet(except for that wolf thingy with link-im a little skepticle). its not known whether the killzone 2 clip was CG or not-its pretty hard to decide for me-but if its actual footage that is no doubt the best looking game at E305. also the revolutions "Online" is so far only the capability of downloading the past generations-the last 20 years-of nintendos games. that seems nice(but can we really trust nintendo on the online factor-see broadband adapter). 360 just downright sucks compared to PS3. So yah PS3 takes about 95 percent of the videogame cake. just watch G4's E305 footage.
how in gods name do you even begin to say that the xbox360 sucks in comparasin to the ps3? you refering to the cell processor? the 3.2 ghz cell? oh, cause i seem to remember a small bit of info somewhere, rather unimportant really, but a small detail nonetheless. oh yeah, the fact that xbox360 has three 3.2 ghz processors working together, and the first system with a processor dedicated to physics, yeah, 360 sucks compared to the ps3. go to hell legendkpr
oh and "also the revolutions "Online" is so far only the capability of downloading the past generations-the last 20 years-of nintendos games."
yeah, nice info gathering there, jackass. i suppose the fact that nintendo has been quoted saying the super smash brothers launch title will be wifi online doesnt mean shit to you, or did you happen to not catch that part? quit being a little sony fanboy and get cancer.
ps, killzone clips: not ingame, so shut the fuck up