Posted By
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Message
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adam (ap software)
Registered 29/05/2005
Points 13
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11th June, 2005 at 05:42:44 -
Hi, just wondering if anybody could help me with this. Im not very familiar with mmf and although i've seen examples of this before i cant find them anywhere, thanks.
hi
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Nuutti
Registered 26/10/2003
Points 1364
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11th June, 2005 at 07:00:59 -
Can you please explain a bit more... I don't know what you're talking about.
P.S. sorry for my mangled english.
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Nuutti
Registered 26/10/2003
Points 1364
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11th June, 2005 at 10:13:36 -
nah.. maybe you can tell adam then, if you do understand.
P.S. sorry for my mangled english.
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Nuutti
Registered 26/10/2003
Points 1364
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11th June, 2005 at 10:22:20 -
Ok.
P.S. sorry for my mangled english.
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Cazra Crazy?
Registered 24/07/2002
Points 4472
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11th June, 2005 at 10:59:13 -
Try giving the spaceship a racecar movement. Then set its deceleration to 0. This would allow the ship to rotate and go forward at a constant speed.
n/a
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Destroyer (CrobaSoft)
Registered 10/10/2004
Points 1106
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11th June, 2005 at 13:01:32 -
At start of frame you set Alt. value a and Alt. value b of the spaceship to 0.0 so you can add floats to it.
When right is hold you add one to the direction of the spaceship, when left is hold you substract one.
Then you always set the x of the space ship to the x of the spaceship + alt. value a, and the y of the space ship to the y of the spaceship + alt. value b.
When up is hold you add the sin(direction of spaceship * 11.25) to alt. value a and add cos(direction of spaceship * 11.25) to alt. value b
Visit www.crobasoft.com or you're a Noob.
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adam (ap software)
Registered 29/05/2005
Points 13
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11th June, 2005 at 17:14:14 -
destroyer, i did what you said and it isnt working, im probably doing something wrong, also i have to admit ive never used the alterable values before. anyone know where i can find some articles on this stuff? i need to actually follow them rather than get impatient and make shit games.
hi
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axel Crazy?
Registered 05/02/2005
Points 4766
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12th June, 2005 at 05:52:22 -
You've never used the general values before?
I think you should start with something simplifullier before trying something like this
send him an example, destroyer...
i can't be arsed to doing it myself
n/a
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adam (ap software)
Registered 29/05/2005
Points 13
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12th June, 2005 at 12:31:29 -
hahahaha, yes yes, i know, shock!. i know i could learn easily ive just nevverr had the chance to, everything i learned about mmf and tgf and knp was just from screwing around with each, figuring out how they work. guess i havent done enough screwing around lol. and if you could send me an example that would be awsome destroyer, thanks.
hi
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Destroyer (CrobaSoft)
Registered 10/10/2004
Points 1106
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12th June, 2005 at 13:35:03 -
http://www.sitesled.com/members/destroyer/Space%20movment%205.cca
Visit www.crobasoft.com or you're a Noob.
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adam (ap software)
Registered 29/05/2005
Points 13
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12th June, 2005 at 13:36:19 -
thanks destroyer
hi
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