Ok, here's a little BG on hell House, it started as a make a game in 2 days project for me, I built a top down shooting game that had a pretty good lock on engine. I asked for some GFX, and got them, I started building it again though my plan changed from having a top down Smash TV style game to a top down Doom like game; some of you may have played that version. The doom style version was then scrapped, and the original Smash TV style came into play again. I ran into some problems with crashing, so I scrapped the engine, and built a new one. This engine was more solid and more reliable, I at one point has 125 enemies on the screen at once with no slowdown/problems. I started building the game again, then the good old TGF crash bugs surfaced again, so I scrapped the whole thing. The game engine is basically complete; it's got a few interface problems (title screen), massive crash bugs, multiple weapons, multiple enemies. It has no levels though, and like I said it crashes alot; of course, this game would follow my tradition of Open Source, meaning that it will be just a .gam file.
Ok, I'm convinced. I'll upload it when I get home then, maybe I'll make a few levels so people can actually play for a bit. Here's a listing of the weapons in game while I'm at it.
Main Weaponry (unlimited ammo, you'll need it)
Pistol
Rifle
Uzi
Shotgun