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dov



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  14/07/2005
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25th August, 2005 at 10:17:35 -

is there a way to lip synch a character to a sound file so its lips are moving whil sound is playing and not moving when there is a pause in the sound so it looks like the character is talking?

 
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Chamzel



Registered
  02/07/2002
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  352
25th August, 2005 at 11:57:28 -

Do it the way the professionals do it - Either record the voice while the animation is playing, or record the voice and animate the animation to go with the voice. Or you can do what a lot of games do and make the character mouth go "Blah blah blah blah blah blah..." like anime style while they talk.



 
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juraj_o



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  22/10/2004
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27th August, 2005 at 12:18:03 -

If you want to do some advanced animation stuff (like lipsynching) get Macromedia Flash. Combining Flash movies with MMF using the ActiveX Shockwave Flash Player object works like a charm. If you know a bit of Actionscript you'll be able to squeeze all Flash movies into one and load them using URL parameters.

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Retired Kliker Lazarus

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  18/07/2003
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27th August, 2005 at 12:26:29 -

So you can merge a flash project with MMF? I'd better get that plug-in then...

Anyway, I suggest you record the voice and then make the character's mouth move. Go letter by letter so that it fits with the sentence.

It is a very time consuming process, but it will look really good when its finished.

 
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Silveraura

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  08/08/2002
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27th August, 2005 at 12:30:15 -

Though it wont look completly realistic, it will accomplish alot more then just a mouth opening & closing. Try making say 3-4 different mouth positions. Like 1 wide open, 1 circled, 1 semi open with the teeth showing & basicly stare at yourself in the mirror & pay close attention to how these different positions show & effect how you talk. Then use these in your voice recordings. Like saying "oh" makes your mouth sort of circled, saying "No" tends to start out with your mouth open with your teeth showing as you make the 'n' sound & then it ends with the circle for the 'oh' sound. Hope this helps, works great for cartoons.

 
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Jake Jilg



Registered
  12/06/2003
Points
  53
5th September, 2005 at 23:13:31 -

I actually tried to use timer and animation sinc.. it didn't work... use macromedia flash, but make sure the audio is streaming. then export the MOV or MPEG and import into flash project

 
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