That is pretty damn cool how its only 96kb, i wonder how they compacted and compressed it so well.
But yeah it runs shithouse, i mean i can play it but...ehhh
I have:
AGP 128mb Radeon 9200
1.25GB PC3200 RAM
2.6GHZ Pentium 4
Phizzy: Nah see, it's 96kb because it doesnt have any files stored seperately, in that loading screen it is generating it all. In that loading screen it is generating the music, textures, models, over a gig of info.
Steve Zissou: Anne-Marie, do all the interns get Glocks?
Dude it is no lie I tell you...
K I have a 56k connection (runs at 28k most of the time) and I downloaded the 96k in a couple of seconds...
Then I run the game and it took about a minute to load (I was not connected to the internet) and it was amazing!
This is soo awesome... It runs a tad slow for me but is playable.
Now maybe 56ker's can download kick ass 3D games...haha
"I have dreamed a dream... But now that dream is gone from me."
That's a good find JP, great game. a bit dark on my geforce (like it says on the page) and runs slow as hell at times, but it's amazing how they managed to fit so much into such a small exe.
everything you see in .kkrieger is procedurally generated at the beginning, in the "loading" Phase. there are neither stored images nor stored geometry in the executable file, everything you see is generated procedurally (the one exception being the menu/HUD fonts, which are generated from standard Windows fonts). if you are interested in the details, refer to our technology section
Edited by the Author.
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G