So I'm somewhat new to MMF, but already I'm wishing that there was a run time debugger that would allow you to see all the global and alterable values, timers, etc while the game is playing. Is there anything like this? It would greatly speed up my debugging.
You could just display the values in a set of visible counters onscreen. Don't forget to untick the follow the screen property, and put them in the upper-left corner of the screen.
"Omg. Where did they get the idea to not use army guys? Are they taking drugs?" --Tim Schafer on originality in videogames